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Final Cut Server: Imagining the Possibilities An exclusive
article by Jason Osder, author of Final Cut Pro
Workflows |
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As
a Final Cut Pro teacher and instructional author who
specializes in issues of workflow, organization, and
media management, I've been excited about Final Cut
Server for a while. Now that I've had a chance to tour
the software, my first impression is that it represents
something huge but so far we have only seen a fraction
of it's potential.
So
first, what does Final Cut Server do? Why it is so
important? The functionality of the software can be
broken down into six main
areas:
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MORE
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My
Evil Twin
This
effect is very quick and will make you love tripods.
Let's say you need two of the same actor in one frame.
Here's how you can combine two locked-off shots into one
seamlessly.
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Fix it
in Post
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Fixing
Digital Problems from chapter 6 Fix it in
Post
During the course of about a decade, the
digital image went from being a medium for scientists
and specialists to the most popular method for creating
and sharing pictures on the planet. The pace of
technological advance in this fi eld has been
astounding; the hardware required to process and store
film-quality images is readily available on the average
home computer, and it is almost effortless to work with
digital images, given the abundance of free, intuitive
software packages, and the same is becoming true of
file-based video formats.
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3D Movie
Making
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Learning 3D
Cinematography
from
chapter 3 of 3D Movie
Making
There's
a popular belief that a 3D movie is just a movie shot
with two cameras. This would be true if making a 2D
movie were just shooting it with a single camera. And
what distinguishes a feature movie from a birthday party
video is precisely not the camera, but all the work done
before, during, and after the production on location.
People who talk about two cameras are either ignorant of
the moviemaking craft, or are insulting both 2D and 3D
cinematography by reducing them to technical gestures
when they are long and collaborative creative processes.
Refusing to acknowledge the high complexity of 3D
cinematography never made it simpler - it just made bad
movies.
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3D Movie Making by Bernard Mendiburu Published April 2009 |
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The Foley
Grail by Vanessa Theme Ament Published January 2009 |
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